Free Spirit Finds a Shrubbery
in The Free Lands,Unreal Engine
I originally wanted the player to start as a “free spirit” – a floating blue poof of smoke – before trying on their first corporeal figure. So I figured why not, and whipped it up real quick. Spiffy!
But mainly, I’ve been toiling away trying to get a pickup/inventory system to work. Hats off to Titanic Games on YouTube for their great tutorial series! The highlighted interactable object is from another tutorial series I watched long ago.
Behold, a shrubbery!
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